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dc.contributor.authorSweeting, J
dc.date.accessioned2024-05-07T13:05:53Z
dc.date.available2024-05-07T13:05:53Z
dc.date.issued2021-04-15
dc.identifier.issn0024-094X
dc.identifier.issn1530-9282
dc.identifier.urihttps://pearl.plymouth.ac.uk/handle/10026.1/22451
dc.format.extent257-259
dc.languageen
dc.publisherMIT Press - Journals
dc.titleHandmade Pixels: Independent Video Games and the Quest for Authenticity
dc.typejournal-article
dc.typeBook Review
plymouth.issue2
plymouth.volume54
plymouth.publisher-urlhttp://dx.doi.org/10.1162/leon_r_02025
plymouth.publication-statusPublished
plymouth.journalLeonardo
dc.identifier.doi10.1162/leon_r_02025
plymouth.organisational-group|Plymouth
plymouth.organisational-group|Plymouth|Faculty of Arts, Humanities and Business
plymouth.organisational-group|Plymouth|Faculty of Arts, Humanities and Business|School of Art, Design and Architecture
plymouth.organisational-group|Plymouth|REF 2021 Researchers by UoA
plymouth.organisational-group|Plymouth|Users by role
plymouth.organisational-group|Plymouth|Users by role|Current Academic staff
plymouth.organisational-group|Plymouth|REF 2021 Researchers by UoA|UoA32 Art and Design: History, Practice and Theory
plymouth.organisational-group|Plymouth|REF 2029 Researchers by UoA
plymouth.organisational-group|Plymouth|REF 2029 Researchers by UoA|UoA32 Art and Design: History, Practice and Theory
dcterms.dateAccepted2020-04-15
dc.date.updated2024-05-07T13:05:52Z
dc.rights.embargodate2024-5-14
dc.identifier.eissn1530-9282
rioxxterms.versionofrecord10.1162/leon_r_02025


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